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text model comparison

Beam 1.0 vs Nemotron 3.5 Super VL

Beam 1.0 and Nemotron 3.5 Super VL are both current text models, from Reflection AI and NVIDIA. On Arena Text, Beam 1.0 scores 1436 Elo and Nemotron 3.5 Super VL 1412 Elo (Arena, measured October 28, 2026). Both accept 1,000,000 tokens of context.

Higher Arena Text
Beam 1.01436 Elo against 1412 Elo
Newer release
Beam 1.0Oct 2026 against Oct 2026

Data verified November 3, 2026 · Dataset 2026-11-03

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Side by side

Beam 1.0 and Nemotron 3.5 Super VL, line by line

Prices in effect today, compared at the same tier wherever both list one. The better value in each row is highlighted.

FactBeam 1.0Nemotron 3.5 Super VL
Independent benchmarks
Arena Text1436 Elo (#39 of 51) (better)1412 Elo (#45 of 51)
Arena WebDev1436 Elo (#38 of 45) (better)1399 Elo (#41 of 45)
Specs
ProviderReflection AINVIDIA
Release dateOctober 16, 2026October 15, 2026
AccessAPI and open weightsopen weights
Context window1,000,000 tokens1,000,000 tokens
Max outputNot reportedNot reported
Inputtexttext, image, video
Outputtexttext

Scores:Arena · 2026-11-03

Open both in the interactive comparison

Charts

Against every current text model

Where Beam 1.0 and Nemotron 3.5 Super VL land among the current models of their task, on every independent benchmark, on price and on context.

Where each stands

On Arena Text, Beam 1.0 ranks #39 and Nemotron 3.5 Super VL #45 of 51 current models. Each bar is the share of current models it beats: on score, price and context.

Beam 1.0 and Nemotron 3.5 Super VL among the current text models, one row per benchmark, price and context window.

Independent benchmarks

Arena Text

Beam 1.0:#39of 51

1,436 Elo · ahead of 24%

Nemotron 3.5 Super VL:#45of 51

1,412 Elo · ahead of 12%

Arena WebDev

Beam 1.0:#38of 45

1,436 Elo · ahead of 16%

Nemotron 3.5 Super VL:#41of 45

1,399 Elo · ahead of 9%

Price and context

Context window

Beam 1.0:#26of 64

1M tokens · longer than 22%

Nemotron 3.5 Super VL:#26of 64

1M tokens · longer than 22%

Verdict

When to choose each

Beam 1.0

Where it leads

  • Higher Arena Text score, 1436 Elo vs 1412 Elo
  • Higher Arena WebDev score, 1436 Elo vs 1399 Elo

Best for

  • Self-hosted coding agents under a permissive licence
  • Fine-tuning or distilling a large open model

Watch out for

  • Reflection API is a public beta that is free to start, with no published per-token price
  • Text only, with no image, audio or video input

Nemotron 3.5 Super VL

Where it leads

  • Accepts image and video input

Best for

  • Agents that read screenshots, charts and documents
  • Self-hosted multimodal agents on NVIDIA hardware

Watch out for

  • NVIDIA calls it 5x faster than the next best open model in its class; that speed claim is not measured independently here
  • NVIDIA sells no per-token API for it, so hosted prices come from third parties

From benchmark to production

Building on Beam 1.0 or Nemotron 3.5 Super VL?

Public scores rarely hold on your own data. We test both models on your real tasks, then build the agent or pipeline around the one that wins.

AI Model Cost AuditLaunch price $100, regular price $150What the audit includes

FAQ

Beam 1.0 vs Nemotron 3.5 Super VL FAQ

Which scores higher on independent benchmarks, Beam 1.0 or Nemotron 3.5 Super VL?

Beam 1.0 leads on Arena Text, 1436 Elo to 1412 Elo; Beam 1.0 leads on Arena WebDev, 1436 Elo to 1399 Elo. Scores are independent evaluations, not either vendor's launch figures.

Which has the larger context window, Beam 1.0 or Nemotron 3.5 Super VL?

Both accept 1,000,000 tokens of context.

How do Beam 1.0 and Nemotron 3.5 Super VL differ in features?

Beam 1.0 takes text input; Nemotron 3.5 Super VL takes text, image and video.

Can I run Beam 1.0 or Nemotron 3.5 Super VL myself?

Beam 1.0 is released as open weights you can run yourself; Nemotron 3.5 Super VL is available through its provider's API only.

Production evaluation

Choosing between Beam 1.0 and Nemotron 3.5 Super VL?

Public benchmarks narrow the shortlist. We run both on your own tasks, data and cost limits, then build the routing and review controls to run the winner in production.

  • A head-to-head evaluation on your real workload
  • Routing between models by cost and difficulty